Returns this texture's image file path name as a String.
// get accessor String rtn = OGLTexture.FullName; |
dim grid
set grid = ActiveProject.ActiveScene.Root.AddGeometry("Grid", "MeshSurface")
BlendInPresetsInsp , grid, 1, True, True
Application.LogMessage "OGL texture file name: " & grid.Material.OGLTexture.FullName
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