NurbsSurfaceMesh.GetNormalizedUVArray
 
 
 

NurbsSurfaceMesh.GetNormalizedUVArray operator

Introduced

v5.0

Description

Returns the normalized UV surface parameters defining point locators.

Notice that this information is part of the NurbsSurfaceMesh point locator's definition, and depends on the topology only (won't change if the geometry is deformed).

The subsurface index on which the normalized UVs apply can be queried with NurbsSurfaceMesh.GetSubSurfaceIndexArray.

An example using this method can be found on the page for the NurbsSurfaceMesh.GetSubSurfaceIndexArray method.

C# Syntax

Object NurbsSurfaceMesh.GetNormalizedUVArray( PointLocatorData in_pPtLocators, Object in_pPointLocatorsIndices );

Scripting Syntax

oArray = NurbsSurfaceMesh.GetNormalizedUVArray( PtLocators, [PointLocatorsIndices] );

Return Value

2-dimensional Array of UV pairs

Parameters

Parameter Type Description
PtLocators PointLocatorData Point locators to be described.
PointLocatorsIndices 1-dimensional Array Indices of the point locators to be described (all if not specified).

See Also

PointLocatorData Geometry Geometry.GetClosestLocations Geometry.GetClosestLocationsWithinRadius Geometry.GetRaycastIntersections Geometry.SetupPointLocatorQueries Geometry.GetSurfacePointLocatorsFromPoints Geometry.EvaluatePositions Geometry.EvaluateNormals Geometry.EvaluateClusterProperty PolygonMesh.GetPolygonIndexArray PolygonMesh.GetTriangleVertexIndexArray PolygonMesh.GetTriangleNodeIndexArray PolygonMesh.GetTriangleWeightArray PolygonMesh.ConstructPointLocators NurbsSurfaceMesh.GetSubSurfaceIndexArray NurbsSurfaceMesh.ConstructPointLocators