v5.0
Removes all members from the group.
Group.RemoveAllMembers(); |
Group.RemoveAllMembers(); |
NewScene(null, false );
GetPresetModel("ManSkeleton_Basic", "ManSkeletonBasic", null, null);
var group1 = ActiveSceneRoot.AddGroup();
var col = XSIFactory.CreateObject("XSI.Collection");
// add everything to the collection
col.AddItems("*");
group1.AddMember(col);
logmessage( group1.members.count );
group1.RemoveAllMembers();
logmessage( group1.members.count );
//INFO : 54
//INFO : 0
|