Get the normal at a given 0D component
oBoolean = Geometry0D.Normal( compIdx, compNor ); |
Boolean. True if the normal is valid; otherwise False
| Parameter | Type | Description | ||||
|---|---|---|---|---|---|---|
| compIdx | Integer | Index of the component
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| compNor | SIVector3 | Upon return, contains the normal at the (compIdx)th 0D component |
'Create a cube
CreatePrim "Cube", "MeshSurface"
set oSelList = GetValue("SelectionList")
set oItem = oSelList(0)
set oGeometry = oItem.obj
oNb0D = oGeometry.Nb0D
set o0DGeometry = oGeometry.Geometry0D
set oNor = XSIMath.CreateVector3()
' Loop on all the 0D Component
for i = 0 to oNb0D - 1
if o0DGeometry.Normal( i, oNor ) then
LogMessage "Component [" & i & "] normal : " & oNor.x & " | " & oNor.y & " | " & oNor.z
end if
next
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