Returns the FxTree object the FxOperator is part of.
// get accessor FxTree rtn = FxOperator.Tree; |
set oRoot = ActiveProject.ActiveScene.Root
set oTree = oRoot.AddFxTree
set oFxOp = oTree.AddImageOperator("Noise")
LogMessage "Tree of " & oFxOp.Name & " is " & oFxOp.Tree.FullName
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