Returns the FxOperator object connected to the specified input connection.
FxOperator FxOperator.GetConnectedOperator( Int32 in_nIndex ); |
oReturn = FxOperator.GetConnectedOperator( Index ); |
| Parameter | Type | Description |
|---|---|---|
| Index | Long | Index of the input connection |
set oRoot = ActiveProject.ActiveScene.Root
set oTree = oRoot.AddFxTree
set oFxOp = oTree.AddImageOperator("Noise")
set oSource = oTree.AddImageOperator("HighPassFilter")
oSource.Connect oFxOp, 0
LogMessage oFxOp.GetConnectedOperator(0).Name & " is connected to input 0"
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