Adds a new AnimationSourceItem to an
ActionSource created with the Model.AddActionSource
method.
Tip: To change the source on an AnimationSourceItem to an FCurve or StaticSource, use either AnimationSourceItem.SetAsFCurve
or AnimationSourceItem.SetAsStatic.
AnimationSourceItem ActionSource.AddSourceItem( Object in_vTarget, Object in_vSource, Object in_vActive ); |
oReturn = ActionSource.AddSourceItem( [Target], [Source], [Active] ); |
Parameter | Type | Description |
---|---|---|
Target | String | Target path for source item
Default Value: Use the animation source's target path |
Source | Variant | Animation source for source item, either an FCurve, or a StaticSource. Starting in v4.0 you can also
directly use the Double value to
add a static source.
Default Value: If no source is provided, a StaticSource source is created, initalized to 0 |
Active | Boolean | Initial active state of source item
Default Value: True |
/* See the example on the documentation page for the ActionSource.Reload method */ |