xsi_texturelayer.h File Reference
 
 
 
xsi_texturelayer.h File Reference

File Description

TextureLayer class declaration.

Copyright 2008 Autodesk, Inc. All rights reserved. Use of this software is subject to the terms of the Autodesk license agreement provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form.

Classes

class   TextureLayer
  The TextureLayer is an object which simplifies layering of shader effects on top of shaders and materials. Each layer has a set of properties which describe its characteristics (such as color, mixing mode, scale factor) to specify how it will affect the shader ports it drives. The order that layers appear under a container indicates the order the layering is applied, similar to the way a "mix N colors" shader node works. More...

Namespaces

namespace   XSI
 

The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing.


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