Member List
 
 
 
ShaderStructParamDef Member List
This is the complete list of members for ShaderStructParamDef, including all inherited members.
CBase()CBase
GetApplication() const SIObject
GetAttributes() const ShaderParamDef
GetCapabilities() const ShaderParamDef
GetCategories() const SIObject
GetClassID() const ShaderStructParamDef [virtual]
GetClassIDName() const CBase
GetDataType() const ShaderParamDef
GetDefaultValue() const ShaderParamDef
GetDisplayName() const ShaderParamDef
GetFullName() const SIObject
GetHelp() const SIObject
GetMainPort() const ShaderParamDef
GetMaxValue() const ShaderParamDef
GetMinValue() const ShaderParamDef
GetName() const SIObject
GetNestedObjects() const SIObject
GetOrigin() const SIObject
GetOriginPath() const SIObject
GetParent() const SIObject
GetRef() const CBase
GetSubParamDefs() const ShaderStructParamDef
GetSuggestedMaxValue() const ShaderParamDef
GetSuggestedMinValue() const ShaderParamDef
GetTexturable() const ShaderParamDef
GetType() const SIObject
GetUniqueName() const SIObject
HasDefaultValue() const ShaderParamDef
IsA(siClassID in_ClassID) const ShaderStructParamDef [virtual]
XSI::CBase::IsA(const CRef &in_ref) const CBase
IsArray() const ShaderParamDef
IsEqualTo(const CRef &in_ref) const SIObject
IsInput() const ShaderParamDef
IsOutput() const ShaderParamDef
IsStructure() const ShaderParamDef
IsValid() const CBase
operator CRef &()CBase
operator!=(const CBase &in_obj) const CBase
operator=(const ShaderStructParamDef &in_obj)ShaderStructParamDef
operator=(const CRef &in_ref)ShaderStructParamDef
XSI::ShaderParamDef::operator=(const ShaderParamDef &in_obj)ShaderParamDef
XSI::SIObject::operator=(const SIObject &in_obj)SIObject
operator==(const CBase &in_obj) const CBase
PutMainPort(bool in_main)ShaderParamDef
PutName(const CString &in_name)SIObject
ResetObject()CBase
SetDefaultValue(const CValue &in_value)ShaderParamDef
SetDisplayName(const CString &in_str)ShaderParamDef
SetMaxValue(const CValue &in_value)ShaderParamDef
SetMinValue(const CValue &in_value)ShaderParamDef
SetObject(const CRef &in_obj)CBase
SetSuggestedMaxValue(const CValue &in_value)ShaderParamDef
SetSuggestedMinValue(const CValue &in_value)ShaderParamDef
SetTexturable(bool in_value)ShaderParamDef
ShaderParamDef()ShaderParamDef
ShaderParamDef(const CRef &in_ref)ShaderParamDef
ShaderParamDef(const ShaderParamDef &in_obj)ShaderParamDef
ShaderStructParamDef()ShaderStructParamDef
ShaderStructParamDef(const CRef &in_ref)ShaderStructParamDef
ShaderStructParamDef(const ShaderStructParamDef &in_obj)ShaderStructParamDef
SIObject()SIObject
SIObject(const CRef &in_ref)SIObject
SIObject(const SIObject &in_obj)SIObject
~CBase()CBase [virtual]
~ShaderParamDef()ShaderParamDef
~ShaderStructParamDef()ShaderStructParamDef
~SIObject()SIObject