OGLTexture Class Reference
 
 
 
OGLTexture Class Reference

#include <xsi_ogltexture.h>


Class Description

The OGLTexture object represents the OGL texture properties of a material object.

OGLTexture objects are read-only. OGLTexture can be created with Material.OGLTexture.

See also:
Material
Example:
                using namespace XSI;
                Application app;
                Model root = app.GetActiveSceneRoot();

                X3DObject myGrid;
                root.AddGeometry( L"Grid", L"MeshSurface", L"", myGrid );

                CValueArray args(4);
                args[0] = CValue( CString(L"Image") );
                args[1] = CValue(myGrid.GetRef());
                args[2] = CValue((short)1);
                args[3] = CValue(false);

                CStatus st;
                CValue outArg;
                st = app.ExecuteCommand( L"BlendInPresets", args, outArg );
                if ( st.GetCode() != CStatus::OK )
                {
                        app.LogMessage( L"BlendInPresets failed" );
                        return;
                }

                OGLTexture myOGLTexture = myGrid.GetMaterial().GetOGLTexture();

                app.LogMessage( L"Texture's width: " +
                        CValue(myOGLTexture.GetWidth()).GetAsText() );
                app.LogMessage( L"Texture's height: " +
                        CValue(myOGLTexture.GetHeight()).GetAsText() );
Inheritance diagram for OGLTexture:
CBase

List of all members.

Public Member Functions

  OGLTexture ()
  ~OGLTexture ()
  OGLTexture (const CRef &in_ref)
  OGLTexture (const OGLTexture &in_obj)
bool  IsA (siClassID in_ClassID) const
siClassID  GetClassID () const
OGLTexture operator= (const OGLTexture &in_obj)
OGLTexture operator= (const CRef &in_ref)
short  GetWidth () const
short  GetHeight () const
CString  GetFullName () const

Constructor & Destructor Documentation

Default constructor.

~OGLTexture ( )

Default destructor.

OGLTexture ( const CRef in_ref )

Constructor.

Parameters:
in_ref constant reference object.
OGLTexture ( const OGLTexture in_obj )

Copy constructor.

Parameters:
in_obj constant class object.

Member Function Documentation

bool IsA ( siClassID  in_ClassID ) const [virtual]

Returns true if a given class type is compatible with this API class.

Parameters:
in_ClassID class type.
Returns:
true if the class is compatible, false otherwise.

Reimplemented from CBase.

siClassID GetClassID ( ) const [virtual]

Returns the type of the API class.

Returns:
The class type.

Implements CBase.

OGLTexture& operator= ( const OGLTexture in_obj )

Creates an object from another object. The newly created object is set to empty if the input object is not compatible.

Parameters:
in_obj constant class object.
Returns:
The new OGLTexture object.
OGLTexture& operator= ( const CRef in_ref )

Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.

Parameters:
in_ref constant class object.
Returns:
The new OGLTexture object.
short GetWidth ( ) const

Returns the width of this texture's image in pixels.

Returns:
The width of this texture's image in pixels.
short GetHeight ( ) const

Returns the height of this texture's image in pixels.

Returns:
height of this texture's image in pixels.
CString GetFullName ( ) const

Returns this texture's image file path name.

Returns:
The texture image file path name.

The documentation for this class was generated from the following file: