Member List
 
 
 
CPlane Member List
This is the complete list of members for CPlane, including all inherited members.
Coplanar(const CPlane &in_plane) const CPlane
CPlane()CPlane
CPlane(const CVector3 &in_point, const CVector3 &in_normal)CPlane
CPlane(const CVector3 &in_point, const CVector3 &in_tangentU, const CVector3 &in_tangentV)CPlane
CPlane(const CPlane &in_plane)CPlane
EpsilonEquals(const CPlane &in_plane, double in_dEpsilon) const CPlane
Equals(const CPlane &in_plane) const CPlane
GetDistance(const CVector3 &in_point) const CPlane
GetMirrorTransform(CMatrix4 &out_matrix4) const CPlane
GetNormal() const CPlane
GetOrigin() const CPlane
GetParameters(const CVector3 &in_point, double &out_U, double &out_V) const CPlane
GetPosition(double in_U, double inV) const CPlane
GetTangentU() const CPlane
GetTangentV() const CPlane
Intersect(const CLine &in_line, CVector3 &out_point) const CPlane
MulByMatrix3(const CPlane &in_plane, const CMatrix3 &in_matrix3)CPlane
MulByMatrix3InPlace(const CMatrix3 &in_matrix3)CPlane
MulByMatrix4(const CPlane &in_plane, const CMatrix4 &in_matrix4)CPlane
MulByMatrix4InPlace(const CMatrix4 &in_matrix4)CPlane
MulByTransformation(const CPlane &in_plane, const CTransformation &in_transformation)CPlane
MulByTransformationInPlace(const CTransformation &in_transformation)CPlane
operator!=(const CPlane &in_plane) const CPlane
operator*=(const CMatrix3 &in_matrix3)CPlane
operator*=(const CMatrix4 &in_matrix4)CPlane
operator*=(const CTransformation &in_transformation)CPlane
operator=(const CPlane &in_plane)CPlane
operator==(const CPlane &in_plane) const CPlane
Parallel(const CPlane &in_plane) const CPlane
Project(const CVector3 &in_point) const CPlane
ProjectLine(const CLine &in_line) const CPlane
Reflect(const CVector3 &in_point) const CPlane
ReflectLine(const CLine &in_line) const CPlane
Set(const CVector3 &in_point, const CVector3 &in_normal)CPlane
Set(const CVector3 &in_point, const CVector3 &in_U, const CVector3 &in_V)CPlane
SetNormal(const CVector3 &in_normal)CPlane
SetOrigin(const CVector3 &in_point)CPlane
SetTangents(const CVector3 &in_U, const CVector3 &in_V)CPlane
~CPlane()CPlane