#include <xsi_hardwaresurface.h>
HardwareSurface class used for encapsulating a 2D shader texture surface.
Classes |
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class | Options |
This class represents the options used for
creating
HardwareSurface objects. More... |
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Public Member Functions |
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HardwareSurface () | |
~HardwareSurface () | |
HardwareSurface (const CRef &in_ref) | |
HardwareSurface (const HardwareSurface &in_obj) | |
bool | IsA (siClassID in_ClassID) const |
siClassID | GetClassID () const |
HardwareSurface & | operator= (const HardwareSurface &in_obj) |
HardwareSurface & | operator= (const CRef &in_ref) |
void * | GetInterface () |
HardwareSurface | ( | ) |
Default constructor.
~HardwareSurface | ( | ) |
Default destructor.
HardwareSurface | ( | const CRef & | in_ref | ) |
Constructor.
in_ref | constant reference object. |
HardwareSurface | ( | const HardwareSurface & | in_obj | ) |
Copy constructor.
in_obj | constant class object. |
bool IsA | ( | siClassID | in_ClassID | ) | const [virtual] |
Returns true if a given class type is compatible with this API class.
in_ClassID | class type. |
Reimplemented from SIObject.
siClassID GetClassID | ( | ) | const [virtual] |
HardwareSurface& operator= | ( | const HardwareSurface & | in_obj | ) |
Creates an object from another object. The newly created object is set to empty if the input object is not compatible.
in_obj | constant class object. |
HardwareSurface& operator= | ( | const CRef & | in_ref | ) |
Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.
in_ref | constant class object. |
Reimplemented from SIObject.
void* GetInterface | ( | ) |
Returns a void* which represents the interface to the Graphics API. For OpenGL, the returned pointer should be casted to a GLuint which represents the texture object. For DirectX9, it should be casted to a IDirectX9Texture.