#include <xsi_graphicsequencer.h>
Class Description
The
CGraphicSequencer object offers several services to enable
custom rendering passes in the OpenGL viewport.
You cannot instantiate a
CGraphicSequencer object directly. Rather, you receive an
instance when your XGS plug-ins are called; that is, in a Custom
Display callback or a Custom OpenGL Pass.
- See also:
-
GraphicSequencerContext, siViewMode,
siXGSRenderFlag
- Since:
- 4.0
List of all
members.
Public Member Functions
|
|
CGraphicSequencer () |
|
~CGraphicSequencer () |
CStatus |
RegisterDisplayCallback (const CString &in_szName, const LONG
in_lStateFlags, const siDisplayCallback
in_eType, const siViewMode
in_eViewMode, const CString
&in_szCustomViewModeName) const |
CStatus |
RegisterPassCallback (const CString &in_szPassName, const
LONG in_lStateFlags, const LONG in_lPassFlags, const CString
&in_szRelativePassName) const |
CStatus |
RenderSceneUsingMode (const siViewMode
in_eViewMode, INT in_lRenderFlags) const |
CStatus |
RenderSceneUsingMaterial (const CString &in_szShaderName, INT
in_lRenderFlags) const |
CStatus |
RenderListUsingMode (const CRefArray &in_pObjectList,
const siViewMode
in_eViewMode) const |
CStatus |
RenderListUsingMaterial (const CRefArray &in_pObjectList,
const CString
&in_szShaderName) const |
CStatus |
GetNbStates (siXGSStateType
in_eType, INT *out_pNbStates) const |
CStatus |
DeleteState (siXGSStateType
in_eType, const CString &in_pID) const |
CStatus |
CreateState (siXGSStateType
in_eType, const CString &in_pID, void
*in_pValuePtr, void **out_pStateHandle) const |
CStatus |
GetStateHandle (siXGSStateType
in_eType, const CString &in_pID, void
**out_pStateHandle) const |
CStatus |
GetStateValue (siXGSStateType
in_eType, void *in_lStateHandle, void *out_pStateValue) const |
CStatus |
SetStateValue (siXGSStateType
in_eType, void *in_lStateHandle, void *in_pStateValue) const |
CStatus |
GetSceneDirtyFlag (bool *out_bBool) const |
CStatus |
GetContextFlags (LONG *out_lFlags) const |
CValueArray |
GetFramebufferInfo () const |
CStatus |
PutFramebufferData (UINT in_uiFramebufferIndex, ULONG
in_ulSizeInBytes, void *in_pData) const |
CValue |
GetSetting (XSI::CString in_name) const |
Property |
GetRendererProperty (const CTime &in_rTime) const |
CRef |
GetCamera () const |
CStatus |
RegisterViewportMode (const CString &in_szName, const
siGraphicDriver
in_eAPI, LONG in_lFeatures) const |
CStatus |
RegisterViewportCallback (const CString &in_szName, const LONG
in_lStateFlags, const siDisplayCallback
in_eType, const siGraphicDriver
in_eDriver, const siViewMode
in_eViewMode, const CStringArray
&in_szCustomViewModeList) const |
CRef |
GetGraphicDriver () const |
CStatus |
GetViewportSize (UINT &out_uiStartX, UINT
&out_uiStartY, UINT &out_Width, UINT &out_Height)
const |
bool |
IsPlayback () |
Constructor & Destructor Documentation
Member Function Documentation
Registers a new Display callback with the OGS.
- Parameters:
-
in_szName |
The display callback name |
in_lStateFlags |
The callback state flags |
in_eType |
The type of callback (see siDisplayCallback) |
in_eViewMode |
The view mode (see siViewMode) |
in_szCustomViewModeName |
The name to use for the new custom view mode |
- Returns:
-
CStatus::OK if the new display callback was registered
-
CStatus::Fail if the registration failed
- Deprecated:
- 9.0 (2011) This version is kept for backward compatibility,
please use
CGraphicSequencer::RegisterViewportCallback instead.
CStatus RegisterPassCallback |
( |
const CString & |
in_szPassName, |
|
|
const LONG |
in_lStateFlags, |
|
|
const LONG |
in_lPassFlags, |
|
|
const CString & |
in_szRelativePassName |
|
) |
|
const |
CStatus RenderSceneUsingMode |
( |
const siViewMode |
in_eViewMode, |
|
|
INT |
in_lRenderFlags |
|
) |
|
const |
Renders the scene using the specified legacy mode.
- Parameters:
-
in_eViewMode |
The legacy mode to use |
in_lRenderFlags |
The render flags to use (one of the siXGSRenderFlag
values) |
- Returns:
-
CStatus::OK if the scene was successfully rendered
-
CStatus::Fail if the registration failed or if the mode was not
found
- See also:
- siXGSRenderFlag
CStatus
RenderSceneUsingMaterial |
( |
const CString & |
in_szShaderName, |
|
|
INT |
in_lRenderFlags |
|
) |
|
const |
Renders the scene using the specified
Shader material.
- Parameters:
-
in_szShaderName |
The name of the
Shader to use for rendering |
in_lRenderFlags |
The render flags to use (one of the siXGSRenderFlag
values) |
- Returns:
-
CStatus::OK if the scene was successfully rendered
-
CStatus::Fail if the registration failed or if the material was
invalid
- See also:
- siXGSRenderFlag
Renders a list of objects using the specified legacy mode.
- Parameters:
-
in_pObjectList |
The list of objects to draw (array of references to
objects) |
in_eViewMode |
The legacy mode to use |
- Returns:
-
CStatus::OK if the list was successfully rendered
-
CStatus::Fail if the registration failed or if the mode was not
found
Renders a list of objects using a specific
Shader material.
- Parameters:
-
in_pObjectList |
The list of objects to draw (array of references to
objects) |
in_szShaderName |
The name of the
Shader to use for rendering |
- Returns:
-
CStatus::OK if the list was successfully rendered
-
CStatus::Fail if the registration failed or if the mode was not
found
Returns the number of states matching the specified type.
- Parameters:
-
- Return values:
-
out_pNbStates |
Pointer to an integer holding the number of states |
- Returns:
-
CStatus::OK on success
-
CStatus::Fail if the arguments are invalid
Deletes a state by its identification (CString).
- Parameters:
-
in_eType |
The state type to delete (one of the siXGSStateType
values) |
in_pID |
String identifying the state |
- Returns:
-
CStatus::OK on success
-
CStatus::Fail if the state was not found
Creates a new state.
- Parameters:
-
in_eType |
The state type to create (one of the siXGSStateType
values) |
in_pID |
String identifying the new state |
in_pValuePtr |
The state value |
- Return values:
-
out_pStateHandle |
The state handle |
- Returns:
-
CStatus::OK on success
-
CStatus::Fail if the arguments are invalid
Returns the state handle by its identification (CString).
- Parameters:
-
in_eType |
The state type to get (one of the siXGSStateType
values) |
in_pID |
String identifying the state |
- Return values:
-
out_pStateHandle |
The state handle |
- Returns:
-
CStatus::OK on success
-
CStatus::Fail if the arguments are invalid
Returns the specified state's value.
- Parameters:
-
in_eType |
The state type to get (one of the siXGSStateType
values) |
in_lStateHandle |
The handle to the state |
- Return values:
-
out_pStateValue |
Pointer to the state value |
- Returns:
-
CStatus::OK on success
-
CStatus::Fail if the arguments are invalid
Sets the specified state's value.
- Parameters:
-
in_eType |
The state type to set (one of the siXGSStateType
values) |
in_lStateHandle |
The handle to the state |
in_pStateValue |
Pointer to the state value |
- Returns:
-
CStatus::OK on success
-
CStatus::Fail if the arguments are invalid
CStatus GetSceneDirtyFlag |
( |
bool * |
out_bBool |
) |
const |
Indicates whether the scene has changed since the last
frame.
- Return values:
-
out_bBool |
True if the scene has changed, false otherwise |
- Returns:
-
CStatus::OK on success
-
CStatus::Fail if the arguments are invalid
CStatus GetContextFlags |
( |
LONG * |
out_lFlags |
) |
const |
Returns a flag that indicates the context in which the rendering
is occuring.
- Return values:
-
out_lFlags |
The context flags. These are bitwise flags of siXGSContextFlag
values |
- Returns:
-
CStatus::OK on success
-
CStatus::Fail if the arguments are invalid
- See also:
- siXGSContextFlag
- Since:
- 4.2
Returns a list of values describing active framebuffers. The
first element in the array is the number of framebuffers. The
second element is the number of values provided for each
framebuffer in the array. So the size of the array is 2 +
(number of values provided * number of active
framebuffers)
.
- Note:
- CValueArray
is empty if called while not in hardware rendering mode.
- Returns:
- Each framebuffer is represented in the array by the following
values ordered as indicated:
- See also:
- siXGSContextFlag
- Since:
- 9.0 (2011)
CStatus PutFramebufferData |
( |
UINT |
in_uiFramebufferIndex, |
|
|
ULONG |
in_ulSizeInBytes, |
|
|
void * |
in_pData |
|
) |
|
const |
Writes an array of pixels to a framebuffer
- Parameters:
-
in_uiFramebufferIndex |
The index of the framebuffer |
in_ulSizeInBytes |
The size of the data pointed to by in_pData , in
bytes |
in_pData |
The pixel data |
- Returns:
-
CStatus::OK on success
-
CStatus::Fail if the arguments are invalid
-
CStatus::Unexpected Not in Hardware Rendering mode
- See also:
- siXGSContextFlag
- Since:
- 9.0 (2011)
Returns the value of the specified XGS setting (Hardware
Rendering mode only). Possible values include:
tile_width
Integer representing the width of the
tile being rendered.
tile_height
Integer representing the height of the
tile being rendered.
tile_index
Integer representing the zero-based
index of the tile being rendered.
tile_origin_x
Integer representing the origin of
the x-coordinate for the current tile.
tile_origin_y
Integer representing the origin of
the y-coordinate for the current tile.
tile_count
Integer representing the total number
of tiles in the current frame.
frustum_clip_plane_left
Double representing the
left clipping plane of the view frustum.
frustum_clip_plane_right
Double representing the
right clipping plane of the view frustum.
frustum_clip_plane_bottom
Double representing the
bottom clipping plane of the view frustum.
frustum_clip_plane_top
Double representing the top
clipping plane of the view frustum.
frustum_clip_plane_near
Double representing the
near clipping plane of the view frustum.
frustum_clip_plane_far
Double representing the far
clipping plane of the view frustum.
projection_type
Integer value representing the
projection type. 0 = Perspective and 1 = Orthographic.
renderer_name
XSI::CString contaning the name of the current renderer.
- Parameters:
-
in_name |
The name of the setting. |
- Returns:
- The value of the setting
- Since:
- 9.0 (2011)
Returns the renderer's option property evaluated at a specific
time. Which particular property instance this is is dependent upon
the attribute value passed to the CGraphicSequencerContext.
- Parameters:
-
in_rTime |
The time to evaluate the property at. |
- Returns:
- The evaluated renderer option property.
- Since:
- 9.0 (2011)
Returns the current camera object which is used for the current
rendering
- Returns:
-
CRef A reference to a Camera
object
- Since:
- 7.0
Registers a new Viewport mode
- Parameters:
-
in_szName |
The name of the viewport |
in_eAPI |
The graphics driver to use for this viewport. Use
siNullGraphicDriver if your viewport will handle its own
rendering. |
in_lFeatures |
These are bitwise flags of siViewportFeature
values |
- Returns:
-
CStatus::OK if the new viewport was registered
-
CStatus::Fail if the registration failed
- Since:
- 9.0 (2011)
Registers a new Viewport callback
- Parameters:
-
in_szName |
The name of the viewport |
in_lStateFlags |
The callback state flags |
in_eType |
The type of callback (see siDisplayCallback) |
in_eDriver |
The graphics driver to use for this viewport. Use
siNullGraphicDriver if your viewport will handle its own
rendering. |
in_eViewMode |
The view mode (see siViewMode) |
in_szCustomViewModeList |
The list of names to use for the new custom view mode |
- Returns:
-
CStatus::OK if the new viewport was registered
-
CStatus::Fail if the registration failed
- Since:
- 9.0 (2011)
CRef GetGraphicDriver |
( |
|
) |
const |
Returns the current graphic driver
- Returns:
- A reference to the current graphic driver
- Since:
- 9.0 (2011)
CStatus GetViewportSize |
( |
UINT & |
out_uiStartX, |
|
|
UINT & |
out_uiStartY, |
|
|
UINT & |
out_Width, |
|
|
UINT & |
out_Height |
|
) |
|
const |
Returns the size of the current viewport
- Return values:
-
out_uiStartX |
leftmost position in X (horizontal start position) |
out_uiStartY |
rightmost position in Y (vertical start position) |
out_Width |
width of viewport |
out_Height |
height of viewport |
- Returns:
- Success/failure
- Since:
- 9.0 (2011)
Returns true if the scene is currently in playback mode
- Returns:
true
if the scene is in playback mode
false
otherwise
- Since:
- 9.0 (2011)
The documentation for this class was generated from the following
file: