Execute (Graphic Sequencer)
 
 
 

Execute (Graphic Sequencer)


Description

Use this callback to implement your viewport mode or callback.

Viewport modes and callbacks share the OpenGL state machine with Softimage. If you need to change the OpenGL state, you should restore the original state when you are finished.


Applies To

Graphic Sequencer


Syntax

void <xgs_plugin-item_name>_Execute( 
        CRef& in_context,
        LPVOID *in_pUserData
) { 
        ... 
}

<xgs_plugin-item_name> is the name specified in the call to RegisterViewportCallback or RegisterViewportMode, with any spaces converted to underscores.


Parameters

Parameter Type Description
in_context CRef& A reference to the GraphicSequencerContext object.
in_pUserData LPVOID Pointer to user data.

See Also