Sets a position constraint to a temporary primitive to pin an object to its current location. If the object is already 'pinned' then the constraint and temporary primitive are removed.
| TogglePinObjectInPosition( [ConstrainedObj] ); | 
| Parameter | Type | Description | 
|---|---|---|
| ConstrainedObj | String | List of objects to be
pinned. Default Value: Selected objects | 
| CreatePrim "Cube", "MeshSurface" SetValue "cube.cube.length", 3.5 Translate , 2, 3, 0, siRelative, siView, siObj, siXYZ ' toggle pin on TogglePinObjectInPosition "cube" Refresh ' object will not move Translate , -5, 1, 0, siRelative, siView, siObj, siXYZ Refresh ' toggle pin off TogglePinObjectInPosition "cube" ' object will now move Translate , -5, 1, 0, siRelative, siView, siObj, siXYZ |