Creates a rigid body constraint.
Note: This command uses output
arguments. C# and some scripting languages (such as JScript,
PerlScript and Python) don't support arguments passed by reference
so you need to use the best workaround for your situation:
For scripting languages this command returns an ISIVTCollection which you can
use to get the output arguments.
For C# you can use the XSIApplication.ExecuteCommand
method to call this command. ExecuteCommand packs the output
arguments into a C# System.Object containing an Array of the output arguments (see
Calling
Commands from C#).
SIGetRigidCns( PresetObj, [FileName], [Name], [Parent], [AddToScene], [Value], [Primitive] ); |
Parameter | Type | Description |
---|---|---|
PresetObj | String or a preset object (see SIGetPreset) | Any preset from Control Object Primitives |
FileName | String | If creating a custom constraint, this is the type name of the constraint. |
Name | String | Name given to the new constraint. |
Parent | String | Name of an existing object to use as the parent of the new primitive. |
AddToScene | Boolean | True to create the object in the scene.
Default Value: True |
Value | X3DObject | Returns the 3D object created for the primitive. |
Primitive | Primitive | Returns the implicit primitive object. |