v6.0
Toggles the visibility of the region in the specified
viewport(s). If a region is hidden, it saves all render data to
disk (to save memory) and restores it when it gets unhidden. If the
scene gets modified while the region is hidden, it will re-render
once it is made visible again. While a render region is hidden, its
state can still be changed such as auto-refresh, selection
tracking, display mode and framebuffer to view.
Note: If all regions are toggled then, if any region is visible,
they will all be hidden. Otherwise they will all be turned
visible.
This command replaces the obsolete command
ToggleRegionVisibility.
RenderRegionToggleVisibility( [Viewport] ); |
Parameter | Type | Description |
---|---|---|
Viewport | siViewport | The viewport(s) containing the render region to hide/show.
Default Value: siViewportCurrent (the viewport the cursor is currently hovering over) |
RenderRegionCreate RenderRegionClose RenderRegionRefresh RenderRegionToggleSelectionTracking RenderRegionSave RenderRegionSetDisplayType RenderRegionSetRefreshMode RenderRegionSetRenderChannel