Moves one or more objects from their current partition to the one specified.
MoveToPartition( [Target], [InputObjs], [Source] ); |
Parameter | Type | Description |
---|---|---|
Target | String | List of partitions to add
the object to.
Default Value: Current selection |
InputObjs | String | List of objects to add to
the target partition.
Default Value: Current selection |
Source | String | List of passes to use if
more than one partitions to chose from.
Default Value: Current selection |
' ' This example demonstrates how to move objects from one ' partition to another. ' ' Create a new scene NewScene , false ' Create a standard (default) pass CreatePass , "PassMeBy", oPass ' Create a partition containg a new cone Set oCone = GetPrim( "Cone", "MeshSurface" ) SICreatePartition oPass, "Yummy", oCone, oConePart ' Create a partition containg a new cube Set oCube = GetPrim( "Cube", "MeshSurface" ) SICreatePartition oPass, "Icky", oCube, oCubePart ' Now move the cube from its current partition to the cone's MoveToPartition oConePart, oCube, oPass |
MoveToLayer CreateEmptyPartition CreatePassWithPartition AddToPartition RemoveFromPartition GetCurrentPass SetCurrentPass DeleteCurrentPass