InvertSelection
 
 
 

InvertSelection

Introduced

v1.0

Description

Deselects the elements that are currently selected, and selects the elements that are selected.

Note: If the SelectionList argument contains an error, the command fails.

Scripting Syntax

InvertSelection( [SelFilter], [CheckComponentVisibility], [CheckObjectSelectability] );

Parameters

Parameter Type Description
SelFilter FilterConstant Selection filter that specifies what type of elements to select.

Default Value: Current selection filter

CheckComponentVisibility siComponentVisibilityMode Specifies whether the command should apply to visible components only.

Default Value: siIgnoreComponentVisibility

Possible Values:

Description:

siIgnoreComponentVisibility The command will ignore component visibility
siCheckComponentVisibility The command will apply to visible components only
CheckObjectSelectability Boolean Specifies whether to select objects that marked as unselectable.

Default Value: False

Possible Values:

Description:

False Select objects even if they are marked as unselectable.
True Do not select objects if they are marked as unselectable.

Examples

1. VBScript Example

NewScene 
' Create some objects and an extra light to play with
CreatePrim "Cube", "MeshSurface"
Translate , -6, -0.995037190209989, 9.95037190209989E-02, siAbsolute, siView, siObj, siXYZ, True, , , , , , , , , 0
Scale , 0.46615087040619, 0.46615087040619, 0.46615087040619, siRelative, siGlobal, siObj, siXYZ, , , , , , , , 0
CreatePrim "Sphere", "MeshSurface"
Translate , 6, -0.995037190209989, 9.95037190209989E-02, siAbsolute, siView, siObj, siXYZ, True, , , , , , , , , 0
GetPrimLight "Infinite.Preset", "Infinite"
SelectObj "Cube,Infinite"
' Deselect all selected objects, and select all unselected objects 
PrintSelection
InvertSelection "object"
PrintSelection
' Note that when you use a filter, everything that does not match the filter is unselected 
' For example, this command inverts the selection status of all the lights, and unselects 
' all other elements in the scene. 
InvertSelection "light" 
PrintSelection
' Invert the selection of some components
SetSelFilter "Vertex"
SelectGeometryComponents "cube.pnt[3,4]"
PrintSelection
InvertSelection "point" 
PrintSelection
Sub PrintSelection
        msg = "Selection:"
        if Selection.count = 0 then
                msg = msg & " <empty>"
        else
                for each obj in Selection
                        msg = msg & " " & obj
                next
        end if
        logmessage msg
End Sub

2. VBScript Example

NewScene 
' Create a sphere, hide some polygons
CreatePrim "Sphere", "MeshSurface" 
ActivatePolygonSelTool 
SelectGeometryComponents "sphere.poly[4,12,20,28,36,44,52,60]"
ToggleVisibility
' Select the right half of the sphere.
SelectGeometryComponents "sphere.poly[16-47]"
' Invert the poly selection, ignoring the fact that some of the polys are hidden
MsgBox "Will now InvertSelection ignoring component visibility..."
InvertSelection , siIgnoreComponentVisibility
MsgBox "Notice some of the hidden polygons are selected"
' Invert the poly selection again, taking into account the fact that some of the polys are hidden
MsgBox "Will now InvertSelection again, but checking component visibility..."
InvertSelection , siCheckComponentVisibility 
MsgBox "Notice no hidden polygons are selected"