Gets the objects in a skeleton (root, bones, and
effector).
Note: This command uses output
arguments. C# and some scripting languages (such as JScript,
PerlScript and Python) don't support arguments passed by reference.
Normally you can get the output arguments via either XSIApplication.ExecuteCommand
method (C#) or the ISIVTCollection (scripting
languages), but this command already returns a value.
The only available workaround in this case is to create a VBScript
custom command which returns both the output arguments and the
return value in one array. For details, see What Happens when the Function Already
Returns a Value?.
oReturn = GetSkeleton( InputObj, [Index] ); |
Returns an XSICollection that contains the root, the bones, and the effector (in that order).
| Parameter | Type | Description | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| InputObj | String | An object in a skeleton (the root, a bone, or the effector). | ||||||||
| Index | Integer | Returns the index of the object in the skeleton.
Default Value: 0
|
' The following creates a 3 bones skeleton, asks for info using the second bone
' and prints out the bone index, the total number of elements in the skeleton
' and selects the root. It also activates the joints rotation limits.
dim MySkeleton, BoneIndex, NbElements, MyRoot
Create2DSkeleton -3.004, 2.152, 0.000, -1.531, -1.163, 0.000, 0.000, 0.000, 1.000, 1
AppendBone , 0.853, 1.396, 0.000
AppendBone , 2.578, -1.532, 0.000
set MySkeleton = GetSkeleton("bone1", BoneIndex )
NbElements = MySkeleton.count
LogMessage "Element Index: " & Index
LogMessage "Nb Elements: " & NbElements
'Select skeleton root
MyRoot = MySkeleton(0)
SelectObj( MyRoot )
for i=1 to NbElements-2
'Activate the RotationLimits on every joint (except the effector joint)
SetValue MySkeleton(i) & ".joint.rotlim_active", TRUE
next
|