v1.5
Duplicates (aka: extrudes) a mesh component
DuplicateMeshComponent( [ConnectionSet], [ImmediateMode], [Length], [NbSubdivs], [Merge], [Tx], [Ty], [Tz], [Rx], [Ry], [Rz], [Sx], [Sy], [Sz], [DuplicatePolygons] ); |
Parameter | Type | Description |
---|---|---|
ConnectionSet | ConnectionSet | Specifies the components to duplicate (extrude).
Default Value:
Currently selected objects are used as the main group. |
ImmediateMode | siOperationMode | Specifies whether or not the operator should be immediately
frozen.
Default Value: siPersistentOperation |
Length | Double | Length of the extrusion
Default Value: 0 |
NbSubdivs | Long | Number of subdivisions to use
Default Value: 0 |
Merge | Boolean | Whether or not adjacent components should be handled as a whole
or independently
Default Value: 1 |
Tx | Double | Translation in X to apply to each subdivision
Default Value: 0 |
Ty | Double | Translation in Y to apply to each subdivision
Default Value: 0 |
Tz | Double | Translation in Z to apply to each subdivision
Default Value: 0 |
Rx | Double | Euler Rotation in X to apply to each subdivision
Default Value: 0 |
Ry | Double | Euler Rotation in Y to apply to each subdivision
Default Value: 0 |
Rz | Double | Euler Rotation in Z to apply to each subdivision
Default Value: 0 |
Sx | Double | Scaling in X to apply to each subdivision
Default Value: 1 |
Sy | Double | Scaling in Y to apply to each subdivision
Default Value: 1 |
Sz | Double | Scaling in Z to apply to each subdivision
Default Value: 1 |
DuplicatePolygons | Boolean | Specifies if polygons should be duplicated (TRUE) or extruded
(FALSE)
Default Value: 0 |
'This example will duplicate an edge. newscene 'Create 4 spheres and place them CreatePrim "Sphere", "MeshSurface", "Sphere1" CreatePrim "Sphere", "MeshSurface", "Sphere2" CreatePrim "Sphere", "MeshSurface", "Sphere3" CreatePrim "Sphere", "MeshSurface", "Sphere4" Translate "Sphere1", -8, 8, 0, siAbsolute, siParent, siObj, siXYZ Translate "Sphere2", 8, 8, 0, siAbsolute, siParent, siObj, siXYZ Translate "Sphere3", -8, -8, 0, siAbsolute, siParent, siObj, siXYZ Translate "Sphere4", 8, -8, 0, siAbsolute, siParent, siObj, siXYZ 'Duplicate polygons (extrude) along common normal. 'Duplicate is 10 SOFTIMAGE units long and has 10 subdivisions. 'First case polygons are merged 'Second case, they are not merged. Note how they move along their local normal DuplicateMeshComponent "sphere1.poly[12,13,20,21]", siUnspecified, 10, 10, True DuplicateMeshComponent "sphere1.poly[10,18]", siUnspecified, 10, 10, False 'Same basic duplication as previous but with translation in X of 1 unit at each step. 'X translation is applied in the local reference frame of the selected polygons. DuplicateMeshComponent "sphere2.poly[12,13,20,21]", siUnspecified, 10, 10, True, 1,0,0 DuplicateMeshComponent "sphere2.poly[10,18]", siUnspecified, 10, 10, False, 1,0,0 'Same basic duplication as previous but with rotation around Y axis of 10 degrees (normal to the polygons). 'Y axis rotation is applied in the local reference frame of the selected polygons. DuplicateMeshComponent "sphere3.poly[12,13,20,21]", siUnspecified, 10, 10, True, 1, 0, 0, 0, 10, 0 DuplicateMeshComponent "sphere3.poly[10,18]", siUnspecified, 10, 10, False, 1, 0, 0, 0, 10, 0 'Same basic duplication as previous but with scaling factor of 0.8 in X and Z of 0.8. 'X and Z scaling is applied in the local reference frame of the selected polygons. DuplicateMeshComponent "sphere4.poly[12,13,20,21]", siUnspecified, 10, 10, True, 1, 0, 0, 0, 10, 0, 0.8, 1, 0.8 DuplicateMeshComponent "sphere4.poly[10,18]", siUnspecified, 10, 10, False, 1, 0, 0, 0, 10, 0, 0.8, 1, 0.8 'Duplicate also applies to other components: points and edges DuplicateMeshComponent "sphere1.pnt[100]", siUnspecified, 10, 10 DuplicateMeshComponent "sphere2.edge[204]", siUnspecified, 10, 10 'Duplicated objects can be mixed. Here we apply duplicate to points and edges. DuplicateMeshComponent "sphere3.pnt[100], sphere3.edge[204]", siUnspecified, 10, 10 |