v7.0
DeleteUnusedShaders takes a single shader container object, or a collection of container objects, and deletes all shaders and image clips nested directly under it. A shader container object is an object such as a material, light, camera, and pass. This command is implemented using JScript and the XSI SDK so its functionality can easily be adapted for your own custom commands.
DeleteUnusedShaders( [container] ); |
Parameter | Type | Description |
---|---|---|
container | XSICollection | A single shader container or a collection of shader containers.
Default Value: The current selection |