'This example shows how to add a polygon to an existing mesh
newscene
' Add a quad to a grid and connect one of its edges to an existing edge
dim obj, poly
set obj = CreatePrim( "Grid", "MeshSurface" )
SelectObj obj
ApplyOp "CreatePolygon", obj, siUnspecified
AddPointToNewPolygon obj, -6.088, 0.0, 0.864
AddPointToNewPolygon obj, -6.345, 0.0, 2.953
poly = ConnectNewPolygonToEdge( obj, 16, 0 )
SelectObj obj & ".poly[" & poly & "]"
' Create a disc and fill the hole in the center
set obj = CreatePrim( "Disc", "MeshSurface" )
SelectObj obj
ApplyOp "CreatePolygon", obj, siUnspecified
ConnectNewPolygonToEdge obj, 128
ConnectNewPolygonToEdge obj, 27
ConnectNewPolygonToEdge obj, 61
poly = ConnectNewPolygonToEdge( obj, 95 )
SelectObj obj & ".poly[" & poly & "]" |