v3.0
Adds an image operator to an FxTree.
oReturn = AddFxOp( [FxTree], PresetName ); |
| Parameter | Type | Description |
|---|---|---|
| FxTree | String or FxTree | Object pointer or Object
name for FxTree.
Default Value: Current
selection. |
| PresetName | Fx Operator Preset | Name of operator preset. This can be either a built-in effect name or a file on disk (with path). |
' This example creates an FxTree, adds some operators to it
' and displays the operators in the tree
set oTree = CreateFxTree()
AddFxOp oTree, "File Input"
AddFxOp oTree, "Noise"
AddFxOp oTree, "EdgeDetect"
for each oOperator in oTree.FxOperators
Application.LogMessage "Name of Fx Operator: " & oOperator.Name
next
' Output of above script:
'INFO : "Name of Fx Operator: FileInput"
'INFO : "Name of Fx Operator: Noise"
'INFO : "Name of Fx Operator: EdgeDetect"
|