v4.0
Creates a master-slave relation between two clips. By default the relation binds the Start Offset, Clip In and Clip Out of the TimeControl object for the two Clip objects.
oReturn = AddClipRelation( [From], [To], [Name] ); |
Returns the relation (a ClipRelation object).
| Parameter | Type | Description |
|---|---|---|
| From | The Clip object itself or its object name | The master clip of the relation.
Default Value: Current selection. If nothing is selected, a pick session starts. |
| To | The Clip object itself or its object name | The slave clip of the relation.
Default Value: Current selection. If nothing is selected, a pick session starts. |
| Name | String | New name for the ClipRelation.
Default Value: "Relation" |
/*
This example shows how to create a ClipRelation using the AddClipRelation command.
*/
NewScene(null, false);
// Set up the scene with a cone and then store its translation as a static pose
CreatePrim("Cone", "MeshSurface", null, null);
Translate(null, 5.57429595406375, 0.195303936039821, -1.95303936039821E-02,
siRelative, siView, siObj, siXYZ, null, null, siXYZ,
null, null, null, null, null, null, 0);
var sParams = "cone.kine.local.sclx,cone.kine.local.scly,cone.kine.local.sclz"
+ ",cone.kine.local.rotx,cone.kine.local.roty,cone.kine.local.rotz"
+ ",cone.kine.local.posx,cone.kine.local.posy,cone.kine.local.posz";
StoreAction(null, sParams, 1, "StoredStaticPose", true, 1, 5, false, false);
SelectObj("cone", null, true);
// Set up the mixer with two tracks and add the pose to both tracks at different frames
AddTrack("Scene_Root", "Scene_Root", 0, null, null);
AddTrack("Scene_Root", "Scene_Root", 0, null, null);
AddClip("Scene_Root", "Sources.Scene_Root.StoredStaticPose", null,
"Mixer.Mixer_Anim_Track", 19, null, null, null, null);
AddClip("Scene_Root", "Sources.Scene_Root.StoredStaticPose", null,
"Mixer.Mixer_Anim_Track1", 47, null, null, null, null);
// Set up a master-slave relation between the two clips
AddClipRelation("Mixer.Mixer_Anim_Track.StoredStaticPose_Clip",
"Mixer.Mixer_Anim_Track1.StoredStaticPose_Clip1", null);
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