You can use one of these methods to find children of the scene root:
How to find children |
Object Model |
C++ API |
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Look for an object using its name, type or family. Returns the first one found. |
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Look for a collection of objects using name, type or family. Returns all objects that match the search criteria. |
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Use the Find methods (available on most collectons in the object model and on the CRefArray class in the C++ API) to find the first object matching the type specified. |
X3DObjectCollection.Find, etc. |
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Use the Filter methods to get the subset of the collection that matches the filter criterion. You can use the object's type, its family or a full or partial path (using wildcards). |
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