Interacting with Softimage

 
 
 

This section provides a number of examples of how to use the C++ API class library to interact with Softimage. For more examples of code and information on each individual class, see the C++ API Reference. You can also refer to the ImportExport example located in the examples folder of the Softimage SDK installation directory.

Tip

The following code fragments comprise a sampling of how to use the C++ API. For more extensive examples, see the C++ API Reference.

C++ Example: connecting to Softimage

// gets the application object, which you can use to communicate with Softimage
// eg., 
Application app;
app.LogMessage( "Welcome to Softimage!" );

C++ Example: creating an X3DObject

// returns the reference root object
namespace XSI;
Application app;
CRef rootRef = app.GetActiveSceneRoot();

// create object with a reference object
X3DObject rootObj(rootRef);

C++ Example: iterating a list of children

// returns the reference root object
namespace XSI;
CRef rootRef = app.GetActiveSceneRoot();

// create object with a reference object
X3DObject rootObj(rootRef);

// get children recursively
CRefArray childArray = rootObj.FindChildren(L"",L"",L"");
// count number of children
for ( long i=0; i<childArray.GetCount();i++ )
{
	CRef ref = childArray[i];
	if ( ref.IsA( xsi3DObjectType ) )
	{
		dw3DObjectCount++;
	}
	else if ( ref.IsA( xsiModelType ) )
	{
		dwModelCount++;
	}
	else if ( ref.IsA( xsiChainElementType ) )
	{
		dwChainElementCount++;
	}
	else if (ref.IsA( xsiDirectedObjectType ) )
	{
		dwDirectedObjectCount++;
	}
	else if (ref.IsA( xsiNullType ) )
	{
		dwNullCount++;
	}
	else if (ref.IsA( xsiParticleCloudType ) )
	{
		dwParticleCloudCount++;
	}
	else
	{
		dwUnknownCount++;
	}
}

C++ Example: accessing parameters

using namespace XSI;
Application app;

CRefArray array;
GetSomeObjects(array,app);

// Find all X3DObjects in the scene and add them to the ref array
CStringArray emptyArray;
Model root( app.GetActiveSceneRoot() );

array += root.FindChildren( L"", L"", emptyArray, true );

// add grid's parameters to ref array
X3DObject grid;
root.AddGeometry( L"Grid", L"MeshSurface", L"", grid );

array += grid.GetParameters();

for (long i = 0; i < array.GetCount(); ++i )
{
	app.LogMessage(L"");

	CRef ref(array[i]);
	app.LogMessage( L">>Reference object class type: " + ref.GetClassName() );

	if ( ref.IsA( siSIObjectID ) )
	{
		SIObject siobj(ref);
		app.LogMessage( L"\tObject name: " + siobj.GetName() );
	}

	if ( ref.IsA( siX3DObjectID ) )
	{
		X3DObject xobj(ref);
		app.LogMessage( L"\tNumber of children : " 
				+ CValue(xobj.GetChildren().GetCount()).GetAsText() );
	}

	if ( ref.IsA( siParameterID ) )
	{
		Parameter param(ref);
		app.LogMessage( L"\tParameter's value: " + param.GetValue().GetAsText() );
	}
}

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