Category: Processing > Image Processing
            
             Shader Family: Texture
            
             Output: Color
            
            The Color Balance shader modifies the color balance of the input color selectively for Shadow, Highlight, and Midtone ranges.
            
            
               
                  
                     
                     
                  
                  
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                         | Specifies the input color. This parameter is normally connected to an image whose colors you wish to balance. | 
                  
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                         | Each of these sets of controls affects the corresponding range of colors. You can change the colors within the range by adjusting
                           the RGB sliders.
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                         | Adjust the color balance of the input color in each color range (Highlights, Midtones and Shadows). | 
                  
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                         | Ensures that the brightness of the input color is maintained, regardless of changes to color balance. | 
               
             
             
               Render Tree Usage:
               
 
               This shader can be used nearly anywhere in a render tree. Connect the color output of one Render Tree node to the Input Color
                  port of the Color Balance shader.