Category: Data > Shading State
Saves scalar-type parameters available in the raytracing state structure.
This node is intended for Shader developers who require low-level information during the raytracing process.
You should have some shader-writing knowledge in mental ray in order to use this tool properly.
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License