DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage shader library.
This shader is designed to author content for DirectX. It is used to create shadows that will be displayed on one or more shadow receiving objects. It is meant to be used with the DXShadowReceiver shader, which should be applied to all the shadow receiving objects.
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