Converts text to 3D curves. Text is defined using the Text Property Editor.
To apply: Choose any item from the Create Text menu on the Model toolbar.
To redisplay: Select the generated curves or polygon mesh, click the Selection button on the Select panel, then click the Text to Curve Converter icon (which may be under the Curve to Mesh icon).
Creates a separate subcurve cluster per character. This makes it easier, for example, to select subcurve clusters and extract new curve objects using Create Curve Extract from Subcurves.
The clusters are automatically named based on the character position and the character itself, as in Char_1_X, Char_2_S, Char_3_I, and so on.
If you change the text after creating partition clusters, they are not updated automatically. You must re-create the partition clusters again.
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License