Sets the strength with which the selected points or edges of a polygon mesh control hull "pull" on the corresponding subdivision surface, creating creases or hard edges. This is similar to the Mark Hard Edge/Vertex Property Editor but lets you control the degree of the effect.
To apply: Select one or more points or edges on the control hull of a subdivision surface, then choose Modify Component Set Edge/Vertex Crease Value from the Model menu.
To redisplay: Select the control hull, then choose Edit Properties Modeling Properties from the Edit panel and click the SetEdgeCreaseValue tab.
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