Geometry Property Editor (Cube)

 
 
 

Controls the number of points on a primitive cube.

To apply: Choose Get Primitive Polygon Mesh Cube or Get Primitive Surface Cube.

To redisplay: Select the cube, click the Selection button on the Select panel, then click the Geometry icon.

Subdivisions

U, V, Base

The number of segments in the corresponding directions. Higher subdivision values produce greater resolution and denser, heavier geometry.

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