Sets CrowdFX_PoseState_ID, which keeps track of the actors' current animation in a CrowdFX simulation.
This compound should be applied in the Simulation region of the Point_Cloud object of a CrowdFX simulation, before Pose State. Make sure to use Save Previous Pose State ID before this compound.
For more information, see How Action Sources Are Used in the Crowd Simulation.
| Value | A new value for CrowdFX_PoseState_ID, where 0 is the first action imported, 1 is the second, and so on. | 
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License