Sets CrowdFX_ActionState_ID, which is used by Action State to override the transformations for specific deformers on specific actors.
This compound should be used on the Point_Cloud object of a CrowdFX simulation.
For more information, see Modifying Deformer Transformations for the Animation States.
| Trigger | Controls whether the new action state ID gets set. Connect a per-particle Boolean to change state on a per-actor basis. | 
| New State ID | The new action state ID to set when Trigger is true. | 
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License