This compound makes particles orbit around an object.
            
            Plug its Execute port into a Port on the ICETree node.
            
            For more information, see ICE Particles Orbiting Around an Object [ICE Particle Simulations].
            
             Tasks: Particles/Motion Control
            
             Output Ports: Execute
            
            
               
                  
                     
                     
                  
                  
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                         | Toggles the use of the  values that you enter below.
                         You need to select  as the  option below in order to use this option.
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                         | The global XYZ axis around which the particles orbit around the controller. You need to activate the  option above to use these settings.
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                         | Toggles the use of the  value that you enter below.
                         You need to select  as the  option below in order to use this option.
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                         | Determines the size of the orbiting particles' circumference around the controller object. This value is in Softimage units. You need to activate the  option above to use this option.
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                         | The type of velocity used to calculate how the particles orbit around the object: If you select this option, you cannot use the , or  values. The particles orbit around the controller on the global Z axis. The orbit altitude is determined by the distance
                           of the controller object from the particle emission point: the greater the distance, the larger the orbit.
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                         | If you selected , you need to set the number of times per second that the particles revolve around the object. This changes the particles'
                           velocity.
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                         | The object around which the particles orbit. Plug the object's Output Name output into this port. |