Contains all the necessary Lagoa nodes to create a particle emission in which particles are clustered together in groups at each emission frame, and are not blended together and solved as one element. The default results are individual "soft body" clusters of particles being emitted every nth frame and bouncing off one or more collision objects.
Plug this compound's Execute output into a port on the ICETree node or in an Execute port on a Simulation Root node.
This compound is the same as Lagoa Setup Throw Elastic Clusters except that you need to use a null as the emitter object instead of a volume object.
As well, there are some additional exposed ports.
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