Returns the origin and normal of a plane. It's mostly useful for building compounds that allow users to specify a plane in
            a couple of ways. 
         
          Categories: Vector 
         
          Output Ports: Origin_Out, Normal_Out 
         
            
               
                  
                  
               
               
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                      | If on, returns the position and Y vector defined by the input transformation.  If off, returns the input Origin as well as the normalized value of Normal (negated as appropriate).  | 
               
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                      | The transform matrix to use.  | 
               
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                      | A point on the plane.  | 
               
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                      | A vector perpendicular to the plane.  | 
               
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                      | Inverts the direction of Normal.  | 
            
          
          Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License