Loads a .motor (normalized motion) file onto a tagged rig or skeleton. Any type of animation can be retargeted and saved in a .motor file.
 To display: Select a tagged rig or skeleton and choose Tools  MOTOR
 MOTOR  Load Motion from the Animate toolbar.
 Load Motion from the Animate toolbar. 
            
For more information, see Applying Normalized Motion (.motor) Files to a Rig [Character Animation].
| Motor File | The name of the .motor file you want to load. Click the browser button (...) to open a browser in which you can select the .motor file. | 
| Load Setting - Start | Sets the start frame at which you want to load the .motor file. | 
| Apply | Applies the animation from the selected .motor file to the target rig. | 
| Adjust | Opens the Retarget Adjust Property Editor in which you can adjust the normalized motion on the target rig. | 
| Remove | Removes the normalized motion from the target rig. | 
| Plot | Opens the see Plot Retarget Dialog Box in which you can plot the normalized motion on the target rig into fcurves. | 
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License