v3.5.1
オブジェクトのローカル移動を戻したり、設定したりします。これは、Kinematics、ローカルの KinematicState、および SITransformation を介して移動 SIVector3 にアクセスするショートカットとして機能します。
// get accessor Object rtn = X3DObject.LocalTranslation; // set accessor X3DObject.LocalTranslation = Object; |
/* This example illustrates how to get/set the local translation using two different approaches */ NewScene( null, false ); var oNull1 = Application.ActiveSceneRoot.AddNull(); oNull1.posx.Value = 45; var oNull2 = Application.ActiveSceneRoot.AddNull(); oNull2.posx.Value = 19; // ACCESSING // Access the local translation using the KinematicState var oTransform = oNull1.Kinematics.Local.Transform; var oTranslation = oTransform.Translation; // Access the local translation using X3DObject.LocalTranslation var oTranslation2 = oNull2.LocalTranslation; Application.LogMessage( "Null1 pos x - " + oTranslation.X ); Application.LogMessage( "Null2 pos x - " + oTranslation2.X ); // SETTING // Set the translation using the KinematicState oTransform.SetTranslationFromValues( 2.0, 1.0, 0.0 ); oNull1.Kinematics.Local.Transform = oTransform; // Set the translation using X3DObject.LocalTranslation oTranslation2.Set( 2.0, 1.0, 0.0 ); oNull2.LocalTranslation = oTranslation2; // Expected results: //INFO : Null1 pos x - 45 //INFO : Null2 pos x - 19 |
' ' This example illustrates how to get/set local translation using ' two different approaches ' set oNull1 = Application.ActiveSceneRoot.AddNull() set oNull2 = Application.ActiveSceneRoot.AddNull() ' ACCESSING ' Access the local translation using the KinematicState set oTransform = oNull1.Kinematics.Local.Transform set oTranslation = oTransform.Translation ' Access the local translation using X3DObject.LocalTranslation set oTranslation2 = oNull2.LocalTranslation ' SETTING ' Set the local translation using the KinematicState oTransform.SetTranslationFromValues 2.0, 1.0, 0.0 oNull1.Kinematics.Local.Transform = oTransform ' Set the local translation using X3DObject.LocalTranslation oTranslation2.Set 2.0, 1.0, 0.0 oNull2.LocalTranslation = oTranslation2 |