
PolygonFace の各 Vertex オブジェクトを含む VertexCollection を戻します。
// get accessor VertexCollection rtn = PolygonFace.Vertices; |
set oObject = ActiveSceneRoot.AddGeometry("Cube","MeshSurface")
set oPolygonMesh = oObject.ActivePrimitive.Geometry
set oPolygonFace = oPolygonMesh.Polygons(0)
set oVertices = oPolygonFace.Vertices |