Public Member Functions
ICECompoundNode Class Reference

Detailed Description

The ICECompoundNode object represents a node sub-graph.

ICECompoundNodes may enclose other regular ICENode objects or specialized ones such as ICECompoundNode and ICEDataProviderNode. An ICECompoundNode is like a basic ICENode with input and output ports. ICETree objects cannot be part of a ICECompoundNode sub-graph.

See also:
ICENode, ICECompoundNode, ICEDataProviderNode, ICEDataModifierNode
Since:
7.0
Example:
This example demonstrates how to log all the ICECompoundNodes in a graph.
        // Some helper function prototypes declaration
        void CreateNodeGraph( );
        void TraverseNodeGraph( const ICENode& in_node );

        // Create the node graph first
        CreateNodeGraph( );

        // Get the ICETree off the cube primitive and start navigating the graph
        Application xsi;
        Selection sel = xsi.GetSelection();
        X3DObject cube = sel[0];

        ICETree cubeICETree = cube.GetActivePrimitive().GetICETrees()[0];
        CRefArray compoundNodes = cubeICETree.GetCompoundNodes();

        for (LONG i=0; i<compoundNodes.GetCount(); i++)
        {
            TraverseNodeGraph( compoundNodes[i] );
        }

        // Graph traverser function
        void TraverseNodeGraph( const ICENode& in_node )
        {
            Application xsi;

            // Log the visited node name
            xsi.LogMessage( in_node.GetName() );

            CRefArray nodes;
            if ( in_node.IsA( siICECompoundNodeID ) )
            {
                // The input node is a ICECompoundNode, let's get its inner nodes
                ICECompoundNode compoundNode( in_node.GetRef() );
                nodes = compoundNode.GetNodes();
            }

            //  Recursively traverse the graph
            for (LONG i=0; i<nodes.GetCount(); i++)
            {
                TraverseNodeGraph( nodes[i] );
            }
        }

        // Helpers
        CValue CreateICECompoundNode( const CValue&  in_inputobj, const CString& in_name );
        void CreatePrim( const CString& in_presetobj, const CString& in_geometrytype, const CString& in_name, const CString& in_parent );
        CValue SetValue( const CString& in_target, const CValue&  in_value, const CValue&  in_time = CValue() );
        CRefArray ApplyOp( const CString& in_presetobj, CString & io_connectionset, const siConstructionMode& in_constructionmode );
        CValue AddICENode( const CValue&  in_presetobj, const CValue&  in_container );
        void AddAttributeToSetDataICENode( const CValue&  in_setdatanode, const CString& in_attributename, siComponentDataType in_attributetype, siComponentDataContext in_attributecontext, siComponentDataStructure in_attributestructure );
        void ConnectICENodes( const CValue&  in_inputport, const CValue&  in_outputport );

        // Create a twist deformer graph on a cube
        void CreateNodeGraph( )
        {
            CreatePrim( L"Cube", L"MeshSurface", L"", L"" );
            SetValue( L"cube.polymsh.geom.subdivu", 15, 0 );
            SetValue( L"cube.polymsh.geom.subdivv", 14, 0 );

            CString strCube(L"cube");
            ApplyOp( L"ICETree", strCube, siConstructionModeModeling );

            AddICENode( L"GetDataNode", L"cube.polymsh.ICETree" );
            SetValue( L"cube.polymsh.ICETree.SceneReferenceNode.Reference", L"cube.polymsh.PointPosition" );
            AddICENode( L"RotateVectorNode", L"cube.polymsh.ICETree" );
            AddICENode( L"3DVectorToScalarNode", L"cube.polymsh.ICETree" );
            AddICENode( L"SetData", L"cube.polymsh.ICETree" );
            SetValue( L"cube.polymsh.ICETree.SetData.PredefinedAttributeName", L"PointPosition" );
            AddAttributeToSetDataICENode( L"cube.polymsh.ICETree.SetData", L"PointPosition", siComponentDataTypeVector3, siComponentDataContextComponent0D, siComponentDataStructureSingle );
            ConnectICENodes( L"cube.polymsh.ICETree.port1", L"cube.polymsh.ICETree.SetData.set" );
            ConnectICENodes( L"cube.polymsh.ICETree.RotateVectorNode.vector", L"cube.polymsh.ICETree.SceneReferenceNode.value" );
            ConnectICENodes( L"cube.polymsh.ICETree.SetData.pointposition", L"cube.polymsh.ICETree.RotateVectorNode.result" );
            ConnectICENodes( L"cube.polymsh.ICETree.3DVectorToScalarNode.vector", L"cube.polymsh.ICETree.SceneReferenceNode.value" );
            AddICENode( L"MultiplyNode", L"cube.polymsh.ICETree" );
            ConnectICENodes( L"cube.polymsh.ICETree.MultiplyNode.value1", L"cube.polymsh.ICETree.3DVectorToScalarNode.y" );
            AddICENode( L"ScalarToRotationNode", L"cube.polymsh.ICETree" );
            ConnectICENodes( L"cube.polymsh.ICETree.ScalarToRotationNode.angle", L"cube.polymsh.ICETree.MultiplyNode.result" );
            ConnectICENodes( L"cube.polymsh.ICETree.RotateVectorNode.rotation", L"cube.polymsh.ICETree.ScalarToRotationNode.rotation" );
            SetValue( L"cube.polymsh.ICETree.ScalarToRotationNode.y", 1 );
            SetValue( L"cube.polymsh.ICETree.ScalarToRotationNode.x", 0 );
            SetValue( L"cube.polymsh.ICETree.MultiplyNode.value2", 20 );
            CreateICECompoundNode( L"cube.polymsh.ICETree.3DVectorToScalarNode,cube.polymsh.ICETree.MultiplyNode,cube.polymsh.ICETree.ScalarToRotationNode", L"Compound1");
            CreateICECompoundNode( L"cube.polymsh.ICETree.Compound1.ScalarToRotationNode,cube.polymsh.ICETree.Compound1.MultiplyNode", L"Compound2");
        }

        // Command stubs used by CreateNodeGraph
        CValue CreateICECompoundNode( const CValue&  in_inputobj, const CString& in_name )
        {
            CValueArray args(2);
            CValue retval;

            args[0]= in_inputobj;
            args[1]= in_name;

            Application app;
            CStatus st = app.ExecuteCommand( L"CreateICECompoundNode", args, retval );

            return retval;
        }
        void CreatePrim( const CString& in_presetobj, const CString& in_geometrytype, const CString& in_name, const CString& in_parent )
        {
            CValueArray args(4);
            CValue retval;

            args[0]= in_presetobj;
            args[1]= in_geometrytype;
            args[2]= in_name;
            args[3]= in_parent;

            Application app;
            CStatus st = app.ExecuteCommand( L"CreatePrim", args, retval );

            return;
        }
        CValue SetValue( const CString& in_target, const CValue& in_value, const CValue&  in_time )
        {
            CValueArray args(3);
            CValue retval;

            args[0]= in_target;
            args[1]= in_value;
            args[2]= in_time;

            Application app;
            CStatus st = app.ExecuteCommand( L"SetValue", args, retval );

            return retval;
        }

        CRefArray ApplyOp( const CString& in_presetobj, CString & io_connectionset, const siConstructionMode& in_constructionmode )
        {
            CValueArray args(6);
            CValue retval;

            args[0]=in_presetobj;
            args[1]=io_connectionset;
            args[2]=(LONG)siUnspecified;
            args[3]=(LONG)siPersistentOperation;
            if ( in_constructionmode != siConstructionModeDefault )
            {
                args[5]=(LONG)in_constructionmode;
            }

            Application app;
            CStatus st = app.ExecuteCommand( L"ApplyOp", args, retval );
            io_connectionset=args[1];
            return retval;
        }

        CValue AddICENode( const CValue&  in_presetobj, const CValue&  in_container )
        {
            CValueArray args(2);
            CValue retval;

            args[0]= in_presetobj;
            args[1]= in_container;

            Application app;
            CStatus st = app.ExecuteCommand( L"AddICENode", args, retval );

            return retval;
        }
        void AddAttributeToSetDataICENode( const CValue&  in_setdatanode, const CString& in_attributename, siComponentDataType in_attributetype, siComponentDataContext in_attributecontext, siComponentDataStructure in_attributestructure )
        {
            CValueArray args(5);
            CValue retval;

            args[0]= in_setdatanode;
            args[1]= in_attributename;
            args[2]= (LONG)in_attributetype;
            args[3]= (LONG)in_attributecontext;
            args[4]= (LONG)in_attributestructure;

            Application app;
            CStatus st = app.ExecuteCommand( L"AddAttributeToSetDataICENode", args, retval );

            return;
        }
        void ConnectICENodes( const CValue&  in_inputport, const CValue&  in_outputport )
        {
            CValueArray args(2);
            CValue retval;

            args[0]= in_inputport;
            args[1]= in_outputport;

            Application app;
            CStatus st = app.ExecuteCommand( L"ConnectICENodes", args, retval );

            return;
        }

#include <xsi_icecompoundnode.h>

Inheritance diagram for ICECompoundNode:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 ICECompoundNode ()
 ~ICECompoundNode ()
 ICECompoundNode (const CRef &in_ref)
 ICECompoundNode (const ICECompoundNode &in_obj)
bool IsA (siClassID in_ClassID) const
siClassID GetClassID () const
ICECompoundNodeoperator= (const ICECompoundNode &in_obj)
ICECompoundNodeoperator= (const CRef &in_ref)
CStatus GetExposedPorts (CRefArray &out_exposedPorts, CRefArray &out_nodePorts) const
CStatus GetVersion (ULONG &out_major, ULONG &out_minor) const

Constructor & Destructor Documentation

Default constructor.

Default destructor.

ICECompoundNode ( const CRef in_ref)

Constructor.

Parameters:
in_refconstant reference object.
ICECompoundNode ( const ICECompoundNode in_obj)

Copy constructor.

Parameters:
in_objconstant class object.

Member Function Documentation

bool IsA ( siClassID  in_ClassID) const [virtual]

Returns true if a given class type is compatible with this API class.

Parameters:
in_ClassIDclass type.
Returns:
true if the class is compatible, false otherwise.

Reimplemented from ICENodeContainer.

siClassID GetClassID ( ) const [virtual]

Returns the type of the API class.

Returns:
The class type.

Reimplemented from ICENodeContainer.

ICECompoundNode& operator= ( const ICECompoundNode in_obj)

Creates an object from another object. The newly created object is set to empty if the input object is not compatible.

Parameters:
in_objconstant class object.
Returns:
The new ICECompoundNode object.
ICECompoundNode& operator= ( const CRef in_ref)

Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.

Parameters:
in_refconstant class object.
Returns:
The new ICECompoundNode object.

Reimplemented from ICENodeContainer.

CStatus GetExposedPorts ( CRefArray out_exposedPorts,
CRefArray out_nodePorts 
) const

Returns 2 arrays of ICENodePort objects. The first array contains the ports exposed by the ICECompoundNode and the second one contains the associated ICECompoundNode ports also known as proxy ports. The arrays works as a pair: the exposed ICENodePort at position 0 in the first array matches the ICENodePort at position 0 in the second array, etc.

The exposed ICENodePorts are basically the contained nodes ports of a ICECompoundNode and act as connection points to outer nodes. These ports can be either ICENodeInputPort or ICENodeOutputPort objects. The ICECompoundNode::GetExposedPorts method and the AddExposedParamToICECompoundNode command are typically used for exposing the contained ICENodePorts to other graph nodes.

Parameters:
out_exposedPortsArray of ports exposed by the ICECompoundNode object.
out_nodePortsArray of this ICECompoundNode object's ports.
Returns:
CStatus::OK Success.
CStatus::Fail Operation failed.
Example:
This example demonstrates how to log the ICECompoundNode exposed ports.
        // Some helper function prototypes declaration
        void CreateNodeGraph( );
        void TraverseNodeGraph( const ICENode& in_node );

        // Create the node graph first
        CreateNodeGraph( );

        // Get the ICETree off the cube primitive and start navigating the graph
        Application xsi;
        Selection sel = xsi.GetSelection();
        X3DObject cube = sel[0];

        ICETree cubeICETree = cube.GetActivePrimitive().GetICETrees()[0];
        TraverseNodeGraph( cubeICETree );

        // Graph traverser function
        void TraverseNodeGraph( const ICENode& in_node )
        {
            if ( in_node.IsA( siICECompoundNodeID ) )
            {
                // The input node is a ICECompoundNode, let's get its inner nodes
                ICECompoundNode compoundNode( in_node.GetRef() );

                // Log the visited node name
                Application xsi;
                xsi.LogMessage( compoundNode.GetName() );

                CRefArray exposedPorts;
                CRefArray nodePorts;
                compoundNode.GetExposedPorts( exposedPorts, nodePorts );

                LONG nExposedPortCount = exposedPorts.GetCount();

                for (LONG i=0; i<exposedPorts.GetCount(); i++)
                {
                    ICENodePort exposedPort = exposedPorts[i];
                    ICENodePort nodePort = nodePorts[i];
                    xsi.LogMessage( L"Exposed port " + CString(i) + L": " + exposedPort.GetFullName() );
                    xsi.LogMessage( L"Associated port " + CString(i) + L": " + nodePort.GetFullName() );
                }
            }

            //  Recursively traverse the graph
            CRefArray nodes;
            if ( in_node.IsA( siICENodeContainerID ) )
            {
                ICENodeContainer nodeContainer = in_node.GetRef();
                nodes = nodeContainer.GetNodes();
            }

            for (LONG i=0; i<nodes.GetCount(); i++)
            {
                TraverseNodeGraph( nodes[i] );
            }
        }

        // Helpers
        CValue CreateICECompoundNode( const CValue&  in_inputobj, const CString& in_name );
        void CreatePrim( const CString& in_presetobj, const CString& in_geometrytype, const CString& in_name, const CString& in_parent );
        CValue SetValue( const CString& in_target, const CValue&  in_value, const CValue&  in_time = CValue() );
        CRefArray ApplyOp( const CString& in_presetobj, CString & io_connectionset, const siConstructionMode& in_constructionmode );
        CValue AddICENode( const CValue&  in_presetobj, const CValue&  in_container );
        void AddAttributeToSetDataICENode( const CValue&  in_setdatanode, const CString& in_attributename, siComponentDataType in_attributetype, siComponentDataContext in_attributecontext, siComponentDataStructure in_attributestructure );
        void ConnectICENodes( const CValue&  in_inputport, const CValue&  in_outputport );

        // Create a twist deformer graph on a cube
        void CreateNodeGraph( )
        {
            CreatePrim( L"Cube", L"MeshSurface", L"", L"" );
            SetValue( L"cube.polymsh.geom.subdivu", 15, 0 );
            SetValue( L"cube.polymsh.geom.subdivv", 14, 0 );

            CString strCube(L"cube");
            ApplyOp( L"ICETree", strCube, siConstructionModeModeling );

            AddICENode( L"GetDataNode", L"cube.polymsh.ICETree" );
            SetValue( L"cube.polymsh.ICETree.SceneReferenceNode.Reference", L"cube.polymsh.PointPosition" );
            AddICENode( L"RotateVectorNode", L"cube.polymsh.ICETree" );
            AddICENode( L"3DVectorToScalarNode", L"cube.polymsh.ICETree" );
            AddICENode( L"SetData", L"cube.polymsh.ICETree" );
            SetValue( L"cube.polymsh.ICETree.SetData.PredefinedAttributeName", L"PointPosition" );
            AddAttributeToSetDataICENode( L"cube.polymsh.ICETree.SetData", L"PointPosition", siComponentDataTypeVector3, siComponentDataContextComponent0D, siComponentDataStructureSingle );
            ConnectICENodes( L"cube.polymsh.ICETree.port1", L"cube.polymsh.ICETree.SetData.set" );
            ConnectICENodes( L"cube.polymsh.ICETree.RotateVectorNode.vector", L"cube.polymsh.ICETree.SceneReferenceNode.value" );
            ConnectICENodes( L"cube.polymsh.ICETree.SetData.pointposition", L"cube.polymsh.ICETree.RotateVectorNode.result" );
            ConnectICENodes( L"cube.polymsh.ICETree.3DVectorToScalarNode.vector", L"cube.polymsh.ICETree.SceneReferenceNode.value" );
            AddICENode( L"MultiplyNode", L"cube.polymsh.ICETree" );
            ConnectICENodes( L"cube.polymsh.ICETree.MultiplyNode.value1", L"cube.polymsh.ICETree.3DVectorToScalarNode.y" );
            AddICENode( L"ScalarToRotationNode", L"cube.polymsh.ICETree" );
            ConnectICENodes( L"cube.polymsh.ICETree.ScalarToRotationNode.angle", L"cube.polymsh.ICETree.MultiplyNode.result" );
            ConnectICENodes( L"cube.polymsh.ICETree.RotateVectorNode.rotation", L"cube.polymsh.ICETree.ScalarToRotationNode.rotation" );
            SetValue( L"cube.polymsh.ICETree.ScalarToRotationNode.y", 1 );
            SetValue( L"cube.polymsh.ICETree.ScalarToRotationNode.x", 0 );
            SetValue( L"cube.polymsh.ICETree.MultiplyNode.value2", 20 );
            CreateICECompoundNode( L"cube.polymsh.ICETree.3DVectorToScalarNode,cube.polymsh.ICETree.MultiplyNode,cube.polymsh.ICETree.ScalarToRotationNode", L"Compound1");
            CreateICECompoundNode( L"cube.polymsh.ICETree.Compound1.ScalarToRotationNode,cube.polymsh.ICETree.Compound1.MultiplyNode", L"Compound2");
        }

        // Command stubs used by CreateNodeGraph
        CValue CreateICECompoundNode( const CValue&  in_inputobj, const CString& in_name )
        {
            CValueArray args(2);
            CValue retval;

            args[0]= in_inputobj;
            args[1]= in_name;

            Application app;
            CStatus st = app.ExecuteCommand( L"CreateICECompoundNode", args, retval );

            return retval;
        }
        void CreatePrim( const CString& in_presetobj, const CString& in_geometrytype, const CString& in_name, const CString& in_parent )
        {
            CValueArray args(4);
            CValue retval;

            args[0]= in_presetobj;
            args[1]= in_geometrytype;
            args[2]= in_name;
            args[3]= in_parent;

            Application app;
            CStatus st = app.ExecuteCommand( L"CreatePrim", args, retval );

            return;
        }
        CValue SetValue( const CString& in_target, const CValue& in_value, const CValue&  in_time )
        {
            CValueArray args(3);
            CValue retval;

            args[0]= in_target;
            args[1]= in_value;
            args[2]= in_time;

            Application app;
            CStatus st = app.ExecuteCommand( L"SetValue", args, retval );

            return retval;
        }

        CRefArray ApplyOp( const CString& in_presetobj, CString & io_connectionset, const siConstructionMode& in_constructionmode )
        {
            CValueArray args(6);
            CValue retval;

            args[0]=in_presetobj;
            args[1]=io_connectionset;
            args[2]=(LONG)siUnspecified;
            args[3]=(LONG)siPersistentOperation;
            if ( in_constructionmode != siConstructionModeDefault )
            {
                args[5]=(LONG)in_constructionmode;
            }

            Application app;
            CStatus st = app.ExecuteCommand( L"ApplyOp", args, retval );
            io_connectionset=args[1];
            return retval;
        }

        CValue AddICENode( const CValue&  in_presetobj, const CValue&  in_container )
        {
            CValueArray args(2);
            CValue retval;

            args[0]= in_presetobj;
            args[1]= in_container;

            Application app;
            CStatus st = app.ExecuteCommand( L"AddICENode", args, retval );

            return retval;
        }
        void AddAttributeToSetDataICENode( const CValue&  in_setdatanode, const CString& in_attributename, siComponentDataType in_attributetype, siComponentDataContext in_attributecontext, siComponentDataStructure in_attributestructure )
        {
            CValueArray args(5);
            CValue retval;

            args[0]= in_setdatanode;
            args[1]= in_attributename;
            args[2]= (LONG)in_attributetype;
            args[3]= (LONG)in_attributecontext;
            args[4]= (LONG)in_attributestructure;

            Application app;
            CStatus st = app.ExecuteCommand( L"AddAttributeToSetDataICENode", args, retval );

            return;
        }
        void ConnectICENodes( const CValue&  in_inputport, const CValue&  in_outputport )
        {
            CValueArray args(2);
            CValue retval;

            args[0]= in_inputport;
            args[1]= in_outputport;

            Application app;
            CStatus st = app.ExecuteCommand( L"ConnectICENodes", args, retval );

            return;
        }
CStatus GetVersion ( ULONG &  out_major,
ULONG &  out_minor 
) const

Returns the compound node version.

Return values:
out_majorMajor version number.
out_minorMinor version number.
Returns:
CStatus OK if successful.

The documentation for this class was generated from the following file: