Layer/Port Property Editor

 
 
 

This property editor contains parameters that control a texture layer's effect on one of a material/shader's ports.

To display, do any one of the following:

M

Mutes the layer for this port, causing the layer to have no effect.

(Slider)

Port scaling factor. This value is multiplied with the layer's weight to produce the layer's weight for the port.

A

Determines the color source.

  • When this option is on (blue), the port uses the alpha channel of the layer's Color input as its color source.

  • When this option is off, the port uses the layer's Color input as its color source.

I

Inverts the layer's color for the port. When this option is on, the icon is blue.

If you are using the layer's alpha as the color for the port and also inverting the color, the invert operation is performed last so as to affect the grayscale texture generated from the alpha.