DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage shader library.
Related mental ray shader: misss_call_shader
This is a Softimage spdl-based version of the mental ray component shader used in the SSS shader compounds.
The call_shader is a utility "pass through" shader. It allows you to pass shaders through as parameters to material Phenomena for items such as environment, photons, and displacement.