Bend Op Property Editor

 
 
 

Deforms an object by bending it along one axis.

To apply: Select an object or cluster and choose Modify Deform Bend from the Model toolbar.

To redisplay: Select the object then choose Edit Properties Modeling Properties and click the Bend Op tab.

Mute

Toggles the deformation on and off without affecting the values of other parameters.

Direction

Axis

The axis of the object's local coordinate space that is bent.

Bend Direction

The direction in which the axis is bent, in degrees. For example, if the Y axis is bent in the direction 0 degrees, it bends toward the X axis; if it is bent in the direction 90 degrees, it bends toward the Z axis.

Bend Bottom

Bends the bottom portion of the object, leaving the top undeformed. If this option is not checked, the top portion is bent leaving the bottom portion undeformed.

Amplitude

Angle

The angle of the bend in degrees. You can type values outside the slider range.

Radius

The radius of an imaginary circle that describes the sharpness of the bend. The bend follows the circumference of this circle.

Deformation Center

Use Bounding Box Center

Uses the center of the object's bounding box as the deformation center. If this option is not checked, the object's center is used.

Offset X, Y, Z

Offset of the deformation center from either the bounding box center or the object center in SOFTIMAGE units in the object's local space. You can type values outside the slider range.