Disc Property Editor

 
 
 

To get a disc, choose one of the commands on the Primitive menu. Polygon Mesh objects are composed of polygons joined at their edges and vertices. Surface objects are cubic NURBS patches. Implicit objects are non-renderable shapes that can be used, e.g., for constraints, particles, etc.

To redisplay: Select the disc then press Enter and click the Disc tab.

Radius

Inner

The radius of the disc's hole in SOFTIMAGE units.

Outer

The radius of the disc's outside edge in SOFTIMAGE units.