To create a wind control object: Choose Get Force Wind from the Simulate toolbar, Get Primitive Control Object Wind from the other default toolbars, or Create Force Wind from the Hair toolbar.
To redisplay this property editor: Select the wind object and press Enter.
The Wind force simulates the effect of wind blowing on simulated objects.
For more information on forces in general, see Forces [ Simulation].
To use this force in an ICE tree, see Creating and Applying ICE Forces to ICE Simulations [ICE Fundamentals].
Length of the arrow is determined by the Wind Velocity value.