Geometry Approximation on NURBS

 
 
 

NURBS curves and surfaces are approximated by straight segments to speed up processing and display. You can control the accuracy using geometry approximation.

To apply and edit Geometry Approximation properties, see Applying and Editing Geometry Approximation [Scene Elements].

Geometry Approximation is a multi-purpose property, and not all of the options apply to NURBS curves and surfaces. The following options are the ones that do apply to NURBS:

For a complete description of all options, see Geometry Approximation Property Editor [Properties Reference].