Worley Noise

 
 
 

Returns the value of a cellular noise field at a specified position.

Category: Basic

Output Ports: Value

Position

The position at which to return the noise value.

Jitter

The amount of randomness in the noise field.

Spatial Frequency

Controls the size of the cells. Larger values produce smaller cells and more fine-grained noisiness.

Seed

Defines the sequence of random numbers used. If you require that two nodes generate different sets of values with the same parameters, simply assign them different seeds.

Time Varying

Changes noise values smoothly over time.

Time Frequency

Controls how quickly noise values change over time. Larger values result in faster changes.

Noise Type

Selects the noise pattern.

Curve Type

  • Controls the falloff between different noise values:

    • Linear produces a smooth interpolation between minimum and maximum values.

    • Step produces a sharp falloff between minimum and maximum values. Use Step Threshold to control the effect.

    • SmoothStep produces plateaus at the minimum and maximum values, with a smooth falloff between them. Use Smoothstep Min and Smoothstep Max to control the effect.

Step Threshold

Clamps values below this to the minimum, and values above this to the maximum. This works only when Curve Type is set to Step.

Smoothstep Min

Clamps values below this to the minimum. This works only when Curve Type is set to Step.

Smoothstep Max

Clamps values above this to the maximum. This works only when Curve Type is set to Step.