Applies a force that tries to move points towards the specified target. This node is designed to be plugged into the Force input of Verlet Framework. See Verlet Integration [ICE Deformations].
Tasks: Deformation/Verlet Forces
Strength |
How strongly the points try to move toward their targets. |
Select Restitution Position |
Specifies the target that point try to move toward:
|
Restitution Target Name |
A scene reference that is prepended to the object specified by Restitution Target Reference. If you leave the reference blank, you can specify the object completely by plugging a fully resolved name into this port. |
Restitution Target Reference |
Specifies an object to use as a target. |